The game supports 3Dfx accelerators and features gameplay techniques similar to those found in Deer Hunter such as stalking prey, zeroing in on the target with binoculars or sniper sights, getting upwind of the target or utilizing other hunting tools. Two of the weapons, the sniper rifle and shotgun, carry six shots each while the X-Bow can fire eight times. As the hunter, you have access to three weapons and eight hunting accessories, including an option to use tranquilizers instead of lethal bullets or arrows. In Carnivores, the prey consists of seven prehistoric dinosaurs, each exhibiting intellectual, behavioral and reactionary (sight, hearing and smell) traits endemic to its species, spanning six unique environments. The ramifications of missing a shot take on a whole new meaning when an eight ton target like Tyrannosaurus Rex or an agility-laden killer like a Velociraptor turn on you in rage because you missed the beast's target-zone. Instead of tracking down non-lethal animals such as deer, squirrel and rabbits that can't fight back, the player is thrust onto a newly found planet teeming with deadly dinosaurs.
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